Very creative and good at generating ideas.
Strong conceptual skills.
Very good understanding of technology.
Strong sense of colour.
Skilled in use of Photoshop, After effects and Maya.
Worked very successfully as member of a team at Filmtecknarna among others.
Ability to inspire others to perform their best.
Undertook several group projects during my education.
Time Management/Structured Planning
Lead animator for Dream Machine and Wiiwaa.
Have at times been able to balance multiple freelance projects, both when studying and
when hired for bigger projects
2012-2013 – Vischindo
Development for smart phones games
2009-2010 – Lucky Punk
Commercial Production Company
I worked with effect animation, compositing and 3D-grafics for”Volvo FMX Trucks”
2009-2010 - Amphi Production
Production of Educational movies
Two different freelance jobs
Responsible for a 3D animated character.
All parts of the 3D process.
Game for Wii.
Animation Agency for Commercials and animated short films.
I worked with Animation on the short film ”Big time”
2008-2014- Cockroach Design
Rigging and animation ”The dream machine” (Flash---game) (taken over from Dockhus)
Rigging and animation ”Junk or die” (Flash---game).
Tv & Movie Production
Produktion assistant at ”Metropia” (full-length feature)
2007-09 - Dockhus animation
Commercials, Games, Movie Production
Non-3D Modelling “Merklin och Turbin” (Shortfilm).
Postproduction and effect animation ”Prick och Fläck” (Tv-series)
Storyboard ”Mamma Mu och Kråkan”(Full-Length feature)
3D-animation, The garden,
2 year course in Character Animation for games and commercials
3D-animation for film University Väst,
Bachelor of Art
Principles of film making and 3D-animated films
Modelling University of Gothenburg,
Modelling and sculpture making
Sundsvalls School of Art,
Adobe After effects
3D Studio Max
ALL IMAGES © Anders Dahlström 2013 |ALL VIDEOS © ferdinand.dahlstrom(a)gmail.com 2013|Stockholm, Sweden |Phone 076-291-1328