CV

 

CV

Anders Dahlstöm

ferdinand.dahlstrom(a)gmail.com

+46 (0)762911328

www.andersdahlstrom.com

 

Key Skills:

 

Technical skills

Character Design

Modelling

Rigging

Character Animation

3D Animation

Composoting

 

Design/Technical Skills

Very creative and good at generating ideas.

Strong conceptual skills.

Very good understanding of technology.

Strong sense of colour.

Skilled in use of Photoshop, After effects and Maya.

 

Team Work

Worked very successfully as member of a team at Filmtecknarna among others.

Ability to inspire others to perform their best.

Undertook several group projects during my education.

 

Time Management/Structured Planning

Lead animator for Dream Machine and Wiiwaa.

Have at times been able to balance multiple freelance projects, both when studying and

when hired for bigger projects

 

Work Experience

 

2012-2013 – Vischindo

Development for smart phones games

Lead designer/graphics

 

2009-2010 – Lucky Punk

Commercial Production Company

I worked with effect animation, compositing and 3D-grafics for”Volvo FMX Trucks”

 

2009-2010 - Amphi Production

Production of Educational movies

Two different freelance jobs

Responsible for a 3D animated character.

All parts of the 3D process.

 

2009-Zoink Games

Game Production

Animation ”Wiiwaa”

Game for Wii.

 

2009-Filmtecknarna

Animation Agency for Commercials and animated short films.

I worked with Animation on the short film ”Big time”

 

2008-2014- Cockroach Design

Game Production

Rigging and animation ”The dream machine” (Flash---game) (taken over from Dockhus)

Rigging and animation ”Junk or die” (Flash---game).

 

2008- Atmo

Tv & Movie Production

Produktion assistant at ”Metropia” (full-length feature)

 

2007-09 - Dockhus animation

Commercials, Games, Movie Production

Non-3D Modelling “Merklin och Turbin” (Shortfilm).

Postproduction and effect animation ”Prick och Fläck” (Tv-series)

Storyboard ”Mamma Mu och Kråkan”(Full-Length feature)

 

Education

 

2008-2009

3D-animation, The garden,

Stockholm,

Sweden.

2 year course in Character Animation for games and commercials

 

2005-2008

3D-animation for film University Väst,

Sweden

Bachelor of Art

3D Animation

Principles of film making and 3D-animated films

 

2006

Modelling University of Gothenburg,

Sweden

Modelling and sculpture making

 

2003-2005

Fine Art

Sundsvalls School of Art,

Sundsvall, Sweden.

 

Software:

Maya

Adobe Photoshop

Adobe premiere

Adobe After effects

3D Studio Max

 

 

 

 

 

 

 

ALL IMAGES © Anders Dahlström 2013 |ALL VIDEOS © ferdinand.dahlstrom(a)gmail.com 2013|Stockholm, Sweden |Phone 076-291-1328